Made a few tweaks after feedback, adding an icon for the ammunition and grenades and a selected weapon indicator in the inventory.
And had a little "field test" for in-game use with a shortrange battle test with team- based Ai.
And tweaked the damageHud so the danger warning now flashes/pulses. In the future I think I'll put in an audio alert of some kind when the player gets injured, as well as an audio for healing at an aid station.
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