Tuesday 30 November 2021

Steam Capsule Box Art

 Before we start, we should address the fact that I have communicated with the STATE APPARATUS and the APPARATCHIKS of whom have actually communicated back within the space of 60 DAYS ... which must be some sort of new world record in getting any response out of a CIVIL SERVANT - who incidentally -  are still all off work, riding their tax payer bought Pelatons at home whilst the STATE APPARATUS demands everyone else goes back to the office.

We desperately need that extra 150 quid off you to squander on some bollocks

Okidoki, vidya gaemz.

Steam has started releasing information about the Steam Deck, videos and guides are available here. Looks like competition for handhelds (eg: Switch and only Switch 'cos nobody else wants to do hardware anymore), but then do we all remember how exciting Steamboxes sounded? Maybe the handheld market is less crowded (eg: Switch and only Switch 'cos nobody else wants to do hardware anymore).

Anyhoo, the upshot of all this is that I no longer feel compelled in SPACE YEAR 2022 to bother about any display size under 720p vertical.

So I have been testing out some Steamworks features on the new game, which I have not actually uploaded yet to steamworks, but am just doing it locally with Steam loaded. This gives the rather odd result of a blank page with my game title showing online and recording my progress in-game.

Fixed a bug where I accidentally dropped napalm on the player and not the enemies ...

 Having decided that this all looks a little awkward online as only I can see my own game's presence anyhow, I decided it might be an idea if other people - eg: potential customers - could also see my game's presence, and thus we set about designing some box art for the Steam store page.


This required me to remove the towel that is semi-permenantly draped over the display tablet that lies on the desk (it's an upturned A0 drawing board wedged against a window sill to take the weight of all the screens on it) and recharge the pen to get some reponse out of it.

Being a classically trained figurative oil painter (not that I've done any of that in 10 or 15 years ...) I do still find the methodology of digital painting to be a bit ... odd. Is it better to greyscale the form of the painting and then add another layer for blocking colour with some sort of transparency, or should I add colour with tone and shading for each stroke - which seems a right faff. Also I am not terribly enamored with the digitally replicated paint brushes as it's not really how physical medium works - at least not oil painting, especially when the brush leaves layered marks but I need to move the screen/canvas over to another part of the image without breaking the flow ...

Anyhow I have decided on a composition that looks like it can work by cropping with all of the sizes that Steam Capsule images require, and I havr blocked in some very rough tonal marks to find form and some basic colours. This in itself has made me wonder whether it would be better keeping the colouration simple as in a 3 layer comicbook style or more a more complicated and painterly style. Of course I might just do both and see.

Need to change that hair colour ...

In other news the UK had a storm which was actually a real storm rather than the usual crying wolf about some seasonal gales. Whilst a fence panel went down, the broken tiles which I had glued together with NoNails survived. One of the few weekends that hiking had to be called off due to safeguarding the house and general threat of death.

I am 50% prepared for Xmas which means I have alcohol, toilet paper and a sawn-off shotgun to protect it all. Still waiting for variant Ligma ... 😜