YorkshireRifles
One bloke... in his bedroom ... making indie games ... (development blog)
YorkshireRifles Indie Games
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Friday, 13 June 2008
Dx9 overkill
Upgraded my game engine to Dx9, allowing fancy effects, normal map overkill (need to tone them down) and huge megaterrains.
Right now I'm trying to work out the best way of building environments with the inevitable trade off between loads of lovely stuff and performance.
Ooooh, shiny.....
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