Showing posts with label frogs. Show all posts
Showing posts with label frogs. Show all posts

Friday, 28 February 2025

Gameplay Complete, Release Soon™

Hollólány The Final Boss of Monsters Loot Swag, and this isn't even her final form

 Monsters Loot Swag is gameplay complete. All the levels and the level bosses, and the playerable cosplaying catgirl characters are finished. All that remains is some rebranding for release - which is planned for April now, so as not to clash with the Steam Spring Sale - and make an intro and outro sequence with PLOT!

Currently I am finishing off the Souvenir Screen. Souvenirs are now coded and modeled, they are a collectable item dropped by Level Bosses with an RNG modifier based on level progress and game difficulty. Each level Souvenir collected, unlocks an item in the Souvenir Screen, in the "Stats And Achievements" section. With Souvenirs now available, the final Achievements can also now be unlocked.

Work In Progress - The Souvenir Collection Screen, currently devoid of Souvenirs

The Souvenir Collection Screen artwork will also feature as the basis for rebranding of the game box art and packages, as it is more in keeping with the 2D art style used throughout the game for characters, whether playable or enemies.

Once this artwork is complete, all that will remain is for an intro sequence to explain why there are monsters, loot and swag - and a game complete outro sequence when (if) the player finally emerges victorious. This will all be done in the same 2D art style that appears throughout the game, and will be displayed as semi-animated storyboarding.

Behold the tiniest amount of frogspawn

 In other news, frogs have arrived! I was wondering where the frogs had got to considering that they were 13 days overdue from last year's arrival time. Well, someone has turned up, and deposited the smallest clump of frogspawn which I have ever seen. And now it has ice on it because the nights have reverted to freezing clear skies, so I'm not expecting to see any more frogs in the next week, but hopefully normal service will be resumed shortly and there will be more tapioca pudding than pond.

🐸
 

Thursday, 29 February 2024

Leap Into The Future

Monsters Loot Swag Now With HDR And PBR

February has arrived ... and by the time you are reading this, it has also gone. But not before Monsters Loot Swag got a huge update on Steam, and has been ported to a completely new engine build.

This included finally retiring the old engine build and replacing it with the latest game engine build, complete with all of those 21st Century shiny things like an asset system, HDR lighting, Physical Based Rendering of reflections and so much more. The changlog itself ran to some 36 items.

In other game development news, I also ported my old "Aeronauticals" proof of concept demo to the latest engine version. You can download and play that here and watch me do just that below.


 February 2024 is a Leap Year! And soon to be leaping are what is in this pond! 🐸

However since this arrived there has not been much froggy activity due to the weather reverting to being bloody freezing for the last few weeks. Thankfully it looks set to become milder and much croaking was heard earlier.

So that was the month with a strange number of days, and all because two despots mangled the perfectly working 10 month calendar by inserting their egos into new months and totally throwing time out of order every 4 years.